11/21/2023 0 Comments 3d coat texture paintingNow we need to bake a AO map (Ambient Occlusion), so that it can help us seeing details of the model in real time and later we can blend the map with textures to give it more realism.įor calculating AO, go to textures, and then click on Calc Occlusion shown below. So now we have our 3d model of a water canteen imported inside 3d coat. Which is a low poly model and I have already unwrapped it in MAYA.Īs soon as you click import, 3d coat asks you several options to choose, as shown in the image below, you can click on the Paint directly over uv-ed model, As we will be covering some texturing here, rest of the options are for retopology, sculpting and tweaking your model, so you can ignore others for now. I will explain more on this feature later in the process.įirst import any of your 3d model in 3d coat.įor this example we will be looking at a water canteen from one of our game. ![]() I am going to tell you how you can use 3d Coat texturing feature and enhance your texturing process and the best part is its compatible with photoshop.Ĭompatible means it can export all your texture with all the blending and color information saved in a psd file format from 3d coat to photoshop and vice-versa. ![]() Well 3d Coat makes it all possible, today we will be looking at some texturing in 3d coat. ![]() Since we all know that Photoshop is a great tool for painting and coloring a character or a 3d asset but during texturing process, there is a lot of back and forth in checking textures in your 3d programme, What if you could paint directly over your model and yet maintaining a quality freedom that photoshop provides.
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